Lewis Blakeley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is also unnaturally pale. He wears a wide-brimmed hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Immigrant. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Malachite (5 gp).
Serpent In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His gray fur is long and unkept. He wears large thick round spectacles.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He wants to get laid; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Nature, Has a crush. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 52 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 8 (-1) | 16 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +7
Possessions: 2000 gp. Banded agate (15 gp). Tiger eye turquoise (15 gp). Sard (60 gp). Sard (60 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therai Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His black hair is lengthy. His eyes are likewise gold.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Slave Trader, who enjoyed hunting, Therai was taken on many hunting expeditions. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: Wants to raise his children well.
Ideals: Joker. Bonds: Family, Nature. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 75 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 300 pp.
Theren Aloro, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports violet clothing, slightly heavier than average wear. His red hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Passionate. Bonds: Religious, Mentor, Adventurer. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 73 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Aquamarine (1500 gp). Malachite (12 gp). Blue diamond (7000 gp). Malachite (12 gp). Deep green spinel (40 gp). Sardonyx (70 gp). Chalcedony (70 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
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