Fibblestib Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Mayor uniform. His long golden hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of western immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Mayor soon after.
Motivation: He doesn't get along with people that don't share his tastes; and to be a navigator again
Ideals: Gifted, Impeccable. Bonds: Job, Attractive, Immigrant. Occupation: Mayor
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 34 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his brown robe and has his falchion always slung over his shoulder. He is an epitome of beauty. He has wavy auburn hair. His eyes are likewise hazel.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Sailor profession.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 17th year, his parents were killed by a illithids raid, leaving Nim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 48 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp).
Grom Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a pastel costume with the symbols of his god on his torso. His hair is auburn and curly. His eyes are amber and catlike.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Navigator, who enjoyed hunting, Grom was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 94 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
Possessions: 9000 gp. Alexandrite (1600 gp). Deep green spinel (70 gp). Iolite (50 gp). White pearl (70 gp). Silver pearl (70 gp). Azurite (11 gp). Lapis lazuli (11 gp). Alexandrite (1600 gp). Zircon (50 gp). Silver pearl (70 gp). Onyx (50 gp). Black pearl (1600 gp). Lapis lazuli (11 gp). Jet (70 gp). Coral (70 gp). Star ruby (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zook Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His golden hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Dyer in town.
History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. After months of barely getting by, Zook managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business
Flaws: Shy. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp.
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