Azgrom Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant blue.
Personality: He is very quiet and rarely speaks above a whisper. Azgrom enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy, Hedonist, Depressed. Bonds: Attractive, Religious. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 84 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant, Draconic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 6000 gp. Rock crystal (20 gp). Golden yellow topaz (1200 gp). Lapis lazuli (9 gp). Blue sapphire (1500 gp). Chalcedony (20 gp). Golden pearl (130 gp). Moonstone (20 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Chrysoprase (20 gp). Malachite (9 gp). Zircon (20 gp). Lapis lazuli (9 gp). Alexandrite (1200 gp). Carnelian (20 gp). Moonstone (20 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He is baby faced.
Personality: He is extraordinarily eccentric. He is an amazing painter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Dyer father left him crippled. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Cagak Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man wears a lot of dark rich colors, with gold accents. He has moderate length red hair. His amber eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 30 gp.
Osco Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His white hair is cut short. He has blue eyes and a white hat with a green feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with singing.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
