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NPC Generator

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Advanced [show]


Dalgal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He keeps his long black hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Gifted. Bonds: Attractive, Mentor, Religious. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Dalgal Glanhig, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 5000 cp. Blue quartz (15 gp).


Social Check DCs


Salasar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan coat over a green low-cut shirt, and a Stetson hat upon his head. He has no crest. His fierce gold eyes like to dwell on things.

Personality: Eccentric and domineering, Salasar will drive conversation. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Salasar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Salasar's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Salasar Mohradyllion, Male Dragonborn Barbarian 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Modean Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Slave, Rich. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Modean Panic, Male Tiefling Sorcerer 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 14 (+2)20 (+5)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1300 gp.


Social Check DCs


Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His gold crest is knotted and matted. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Zedaar studied abroad. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Zedaar Gygazzylyshrift, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 73 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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