Windy Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length orange fur. He wears a mask on his face.
Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Windy grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and meet up once more with his childhood friend
Ideals: Extrovert. Bonds: Adventurer, Job, Immigrant, Enemies. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1200 sp. A small bag of saffron. (30 gp). A roughly beaten golden orb (50 gp).
Burto Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a brown coat with tan slacks. He wears a top hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has never given up on his painting dream.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Artistic, Optimist. Flaws: Shy, Hedonist. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 39 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His blue hair is still thick. His eyes, though not visible through his cowl, are silver.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Dilettante in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Adventurer, but he got bored and became a Dilettante. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants a kiss; and further expansion of business
Flaws: Ugly, Mundane, Secretive. Bonds: Job, Has a crush. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp. Carved bone or ivory statuette (90 gp). Gold dragon comb with red garnet eye (400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Minor magic item. 1 Minor magic item.
Modean Hope, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Modean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Modean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 14)
Armor Class 14
Hit Points 30 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Orc, Elven
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. Lapis lazuli (14 gp). Banded agate (14 gp). Freshwater pearl (14 gp). Peridot (20 gp). Malachite (14 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

