Bundrigo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to cover his moderate length golden hair. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 15
Hit Points 84 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 200 pp. Onyx (40 gp). Violet garnet (1300 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.
Bhevek Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, blue cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Insane, Fearful. Bonds: Nature, Poor, Family. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Golden yellow topaz (1500 gp). Rose (80 gp).
Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears white cloth garments or leather armor. He keeps his long beige fur kept up in a rat tail. This amber eyed westerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 12 years.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 93 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1400 pp. Rhodochrosite (6 gp). Star rose quartz (70 gp). Deep blue spinel (1600 gp). Silver pearl (100 gp). Black pearl (1600 gp). Black opal (1300 gp). Amethyst (100 gp). Rock crystal (70 gp). Deep blue spinel (1600 gp). Bloodstone (70 gp). Malachite (6 gp). Aquamarine (1600 gp). Obsidian (6 gp). Violet garnet (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nutae Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple violet line shooting up and back down. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate. Bonds: Attractive, Immigrant. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Silk rope. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
