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NPC Generator

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Advanced [show]


Darrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Darrak took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Rich. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Darrak Torunn, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. Citrine (40 gp). Zircon (40 gp).


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears green cloth garments or leather armor. His black hair is unkempt and raggedy. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Rolf Myerscough, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 8000 sp.


Social Check DCs


Naill Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His hair is white and very short. He tend to wears goggles to shield his eyes.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Flaws: Racist, Shy. Bonds: Attractive, Rich, Adventurer, Slave. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Naill Zheng, Male Half-Elf Ranger 13
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Medicine +5, Performance +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Zircon (60 gp). Amber (130 gp).


Social Check DCs


Fax Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. He is physically well-built. He has no crest. His gold eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the west. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Healer business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Fax Mystan, Male Dragonborn Aristocrat 5
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)13 (+1) 8 (-1)17 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. 2 Tanglefoot bags. 8 Acid flasks.


Social Check DCs

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