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NPC Generator

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Advanced [show]


Mûg Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Shipwright uniform. He has a small bristly mustache and wavy black hair. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home.

Ideals: Entrepeneur. Bonds: Job, Guardian, Has a crush, Adventurer. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Mûg Hayley, Male Half-Orc Warrior 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp.


Social Check DCs


Taklinn Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey coat over a brown low-cut shirt, and a top hat upon his head. His hair is brown, silky, and of moderate length. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Taklinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Slave. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Taklinn Durthane, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Olunt Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a green and white robe with the hood down. His hair is short and silver. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Adventurer, Slave. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Olunt Caebrek, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Hadlee, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut jaggedly and amateurishly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Apothecary profession.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lewis took refuge in the large cave and found the beat up rapier and armor he uses now. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Poor, Nature. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Lewis Hadlee, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs

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