Maagog Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a blue costume with the symbols of luck on his torso. His crest is rusty and very short. His red eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich western family. His father was a soldier and died while he was still young. Maagog was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Military. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 14
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 12000 sp. Coral (130 gp). 1 Minor magic item.
Hobart Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue coat over a yellow low-cut shirt, and a small hat upon his head. His hair is brown and curly. His green eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: His father raised him in a mountain cabin. Through the years after Hobart was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hobart's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Poor, Nature. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 84 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Large well-done wool tapestry (500 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Adrik Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is braided into rings. This amber eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Blacksmith, Adrik learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Gardain Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, green, dusty cloak. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.
Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic, Extrovert, Justice. Flaws: Racist. Bonds: Rich, Job. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 123 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Moss agate (12 gp). Violet garnet (800 gp). Peridot (80 gp). Deep blue spinel (800 gp). Freshwater pearl (12 gp). Jade (50 gp).
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