Cairn Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blue hair is matted, messy, and big. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Citrine (80 gp). Star ruby (1300 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Golden pearl (160 gp). Sardonyx (80 gp). Alexandrite (1300 gp). Black star sapphire (1300 gp). Lapis lazuli (6 gp). Blue sapphire (1300 gp). Lapis lazuli (6 gp). Moss agate (6 gp). Peridot (80 gp).
Berrian Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Logical. Flaws: Addict, Antagonistic, Forgetful, Insane. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Infernal, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 900 gp. Deep green spinel (130 gp). Freshwater pearl (12 gp). Amber (130 gp). Red-brown spinel (130 gp). White pearl (130 gp). Alexandrite (1000 gp). Hematite (12 gp).
Amnon Joy, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears white trousers with blue and red striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has wavy silver hair. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.
History: Sold as a small child to a wizard, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and revenge
Ideals: Joker, Philantrophist. Bonds: Poor, Immigrant, Mentor. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp. Tiger eye turquoise (16 gp). Tourmaline (110 gp). Amethyst (110 gp).
Nuraval Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He wears a robe, a symbol of death around his neck, and a club on his belt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He now mingles about in high society.
Motivation: A deep hatred of giants; and money/treasure
Ideals: Fighting, Persistence. Bonds: Enemies, Rich, Immigrant. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


