Kassoon
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NPC Generator

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Advanced [show]


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His hair is short and silver. His amber eyes peer out from beneath his broad brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Dain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dain hails from a village terrorized by goblins. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Dain Torevir, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 8 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1900 sp.


Social Check DCs


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is heavily combed to the left. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Athletic, Philantrophist. Flaws: Disease, Depressed. Bonds: Enemies. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Norman Ainsworth, Male Human Wizard 11
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his green crest well, parting it to the left. His eyes are red.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: He got into the Barber business at a young age. Donaar was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Barber. He has worked as a Barber like his father before him.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Professionalism. Bonds: Attractive, Religious, Job, Immigrant. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp. 1 Chain shirt. 1 Half-Plate. 1 Buckler.


Social Check DCs


Skoth Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, yellow cloak. His blonde hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of western immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and a rival would like him out of the picture

Flaws: Disease. Bonds: Family, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Skoth Huxley, Male Half-Orc Druid 5
Medium (5'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 18 (+4)8 (-1)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 100 gp. Brown-green garnet (160 gp).


Social Check DCs

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