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NPC Generator

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Advanced [show]


Zephan Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is purple and curly. His gold eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Zephan Malevolence, Male Tiefling Barbarian 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 170 pp.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown painted combat armor at almost all times. He has moderate length beige fur. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 4 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Aura In the Wind, Male Tabaxi Fighter 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 94 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)19 (+4)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 70 pp. Violet garnet (300 gp). Onyx (80 gp). Violet garnet (300 gp). Aquamarine (300 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Ulblyn grew up listening to his father's many stories. His father was a soldier and died while he was still young. Ulblyn was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Joker. Bonds: Adventurer, Military. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Ulblyn Goldfound, Male Halfling Commoner 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 16
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5

Possessions: 400 gp. Deep blue spinel (400 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûra Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His blonde hair is lengthy. His violet unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Slave, Rich. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Hûra Graeme, Male Half-Orc Warrior 5
Medium (6'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Smoky quartz (20 gp). Banded agate (8 gp). Rock crystal (20 gp). Emerald (700 gp). 1 Half-Plate. 1 Full Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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