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Aura On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He has orange fur. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aura was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He worked as a nervous Spice Merchant and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Aura On the Water, Male Tabaxi Warlock 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Religion +7, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 100 pp. Black star sapphire (400 gp). Sard (20 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, green shirt, and brown tie. His brown hair is lengthy. His eyes are gray and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Bowyer soon after.

Motivation: Wants to open a new tavern; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Nalral Glanhig, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Half-Plate.


Social Check DCs


Drifting In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. One day when Drifting was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Drifting was heart-stricken from the event, and his mother started working long hours to provde for them. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Drifting In Shadow, Male Tabaxi Fighter 6
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 75 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Star rose quartz (40 gp).


Social Check DCs


Aust Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears baggy violet pantaloons and a green scarf. He is tall, broad shouldered and powerfully built. His silver hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Aust will drive conversation. He is an amazing painter.

History: Gifted from a young age, Aust studied abroad. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Extrovert, Gifted, Philantrophist. Bonds: Slave, Has a crush. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Aust Eathalena, Male Elf Sorcerer 8
Medium (5'1") Elf, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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