Thokk Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears just a violet suit. He has a hunchback. He has a small bristly mustache and wavy blonde hair. His fierce amber eyes like to dwell on things.
Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: Thokk was born the youngest of three triplets. He worked as a nervous Sellsword and found it very stressful. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: To unite with his sister.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: Violet garnet (1500 gp). 1 Minor magic item.
Drifting In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His fur is brown and curly. His green eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: The child of northern immigrants he idolized his mother. Drifting was born on a far northern plains where he grew up under the tutelage of his mother, an expert Architect. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Drifting never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Flaws: Shy, Selfish. Bonds: Immigrant, In love, Family. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 21 (+5) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Pelt Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He wears a colorful flower in his cinnamon fur. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Pelt and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, In love. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorpe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's repulsed by the pc
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Insomniac, Disease. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!


