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NPC Generator

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Advanced [show]


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a blue deerstalker hat and blue clothes. His clothes are grease stained in places. He keeps his long blonde hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, PTSD. Bonds: Poor, Immigrant, Enemies. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Cockaby Dunben, Male Gnome Bard 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 290 gp. Rock crystal (30 gp). Jasper (30 gp). 1 Half-Plate.


Social Check DCs


Azzakh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue crest is still thick. He has several tiny emerald earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy. Bonds: Immigrant, Rich, Enemies, Adventurer. Occupation: Mayor

Voice: German accent

Attributes [hide]

Azzakh Pyraxtallinost, Male Dragonborn Bard 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 160 gp.


Social Check DCs


Peter Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. He is physically well-built. His long golden hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Selfish. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Peter Woodhouse, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 3000 sp. Silver pearl (130 gp). Malachite (15 gp). Obsidian (15 gp). Black star sapphire (1600 gp).


Social Check DCs


Valafar Power, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Slave Trader in town.

History: When he was but 6 years old his parents immigrated from the north. After coming to the age of reason, Valafar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Valafar Power, Male Tiefling Expert 8
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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