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NPC Generator

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Advanced [show]


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Krimmon High-hill, Male Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Patrick Tinley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with Stetson hat, and a wedding ring on his left hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Ploughman, but he got bored and became a Performer. He has set out to sabotage the competition.

Motivation: To be a Ploughman again; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Mentor. Occupation: Performer

Voice: Stutters

Attributes [hide]

Patrick Tinley, Male Human Monk 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To unite with his brother; and he desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Adventurer, Family. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Richard Melancon, Male Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Hunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His blonde hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born at the edge of vast mountains. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Nature, Enemies. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Hunter Myerscough, Male Human Cleric 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Simple lock. 1 Masterwork manacles. 1 Average lock.


Social Check DCs

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