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NPC Generator

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Advanced [show]


Traubon Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, green cloak. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Traubon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Pacifist, Gifted, Justice. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Traubon Brawnanvil, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 40 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 2000 gp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Adventurer, Nature, Has a crush. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Uthemar Hanali, Male Elf Expert 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Flaws: Insomniac. Bonds: Criminal record, Adventurer, Nature, Debt, Family. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Gilbert Washington, Male Human Sorcerer 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Perception +7, Persuasion +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 600 gp. Sard (80 gp). Azurite (5 gp). Star rose quartz (80 gp). Blue star sapphire (1400 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Hematite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Ploughman profession.

History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Hunter

Voice: American accent

Attributes [hide]

Halander Sunmeadow, Male Halfling Barbarian 12
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 71 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs

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