Quarion Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Military, Family. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 120 gp.
Dayereth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears white trousers with black and tan striped suspenders. He wears various colorful collared shirts. He sports a long blonde beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Glassblower like his mother before him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Poor, Religious. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Darkwood Shield.
Broce Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. He wears a broad hat to hide his balding. His eyes are gray and beady.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 3 Antitoxin.
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many violet ritualistic tattoos. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has no hair. His eyes are green and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.
History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp.
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