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Mozikth Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His crest is rusty, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.

History: The child of a Assassin, who enjoyed hunting, Mozikth was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mozikth took refuge in the large cave and found the beat up warhammer and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to pay off his debts

Ideals: Impeccable. Bonds: Attractive, Nature, Rich, Debt. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Mozikth Akambherylliax, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)15 (+2) 8 (-1)15 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Smoky quartz (20 gp). Black star sapphire (700 gp).


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. He has no fur. His eyes are yellow.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy. Bonds: Family, Religious, Mentor. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Three Running, Male Tabaxi Rogue 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +7, Nature +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A small bag of saffron. (100 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Balam Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying brown hair a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.

Personality: Balam is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Balam Terror, Male Tiefling Adept 7
Medium (5'10") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 18 (+4)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His brown hair is singed and shortened. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Shepherd; and he desires power and/or immortality

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Thomas McLeod, Male Half-Elf Bard 8
Medium (5'4") Half-Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 60 pp. Hematite (12 gp). Peridot (20 gp). Onyx (20 gp). Violet garnet (200 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs

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