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NPC Generator

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Lvl.
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Advanced [show]


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Nalral never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Flaws: Ugly, Emotional. Bonds: Poor, In love. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Nalral Aranore, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 340 gp. 1 Masterwork Musical instrument.


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His black hair, when down, is lengthy. His eyes are green.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: Arumawann was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has drifted from career to career and currently works as a Fisher.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Artistic. Flaws: Impulsive, Lazy. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Arumawann Timbers, Male Gnome Wizard 5
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)16 (+3) 17 (+3)14 (+2)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 300 gp.


Social Check DCs


Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely pastel suit with tan socks and a vest with buckled shoes. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Family. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Gimble Ironhide, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Sardonyx (70 gp).


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He wears a top hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Entrepeneur. Flaws: Insane, Selfish. Bonds: Military. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Trym Bentham, Male Human Wizard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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