Dimble Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Carter, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 72 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1700 gp. Fire opal pendant on a fine gold chain (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (400 gp).
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: Gildmak was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Disciplined, Professionalism, Persistence. Bonds: Attractive, Military, Job. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 94 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. A roughly beaten golden orb (40 gp). Solid gold idol (500 gp). Jeweled anklet (2000 gp). Sapphire pendant on gold chain (1600 gp). Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (600 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A small bag of saffron. (20 gp). 1 Medium magic item.
Drogo Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Bellfounder, who enjoyed hunting, Drogo was taken on many hunting expeditions. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and he wants to get laid
Ideals: Optimist, Justice, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 600 gp. Deep blue spinel (1600 gp). Golden pearl (90 gp). Malachite (13 gp). Rose (50 gp).
Eldon Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long black beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Flaws: Sensitive, Disease. Bonds: Poor, Criminal record, Mentor. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Zircon (50 gp). Silver pearl (60 gp). Silver pearl (60 gp). Deep green spinel (60 gp). 1 Minor magic item.
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