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NPC Generator

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Advanced [show]


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is braided into rings. His ears are large.

Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Junk Dealer, Hamil learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Hamil Stoutman, Male Halfling Adept 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Pog Daergel, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Pog Daergel, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 30000 cp. 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Nithther Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white tunic with violet highlights, and long grey pants that bunch up around his shoes. His red crest has been sun bleached extensively. His fierce gold eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Nature, Military, Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Nithther Esstyrlynn, Male Dragonborn Adept 14
Medium (6'4") Dragonborn, Lawful Good (CR 14)
Armor Class 13
Hit Points 86 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +7, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 400 pp. 1 Medium magic item.


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He prefers to wear black pants and tee shirts. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Junk Dealer mother left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Expert 8
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Azurite (8 gp). Lapis lazuli (8 gp).


Social Check DCs

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