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NPC Generator

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Advanced [show]


Azdûsh Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a green and blue handkerchief worn on his right side. He wears his golden hair up. He has violet eyes and a green hat with a blue feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Regain custody of his daughter; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Insomniac, Mundane, Fearful. Bonds: Family, Job. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Azdûsh Hartford, Male Half-Orc Aristocrat 5
Medium (5'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Medicine +5, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, green, dusty cloak. His fur is black and curly. His fierce green eyes like to dwell on things.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Bonds: Military, Has a crush. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Tricking Of Passion, Male Tabaxi Cleric 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He has styled his silver hair well, parting it to the left. He has brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Sage soon after.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Wobbles Folkor, Male Gnome Bard 9
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lucan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is auburn. His ears are large.

Personality: Lucan wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Lucan Ilphelkiir, Male Elf Monk 4
Medium (4'9") Elf, Lawful Good (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: Just what you see.


Social Check DCs

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