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NPC Generator

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Advanced [show]


Guy Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair is chestnut and very short. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and many brigands want him driven away

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Religious, Enemies. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Woodhouse, Male Half-Elf Bard 13
Medium (5'1") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. Rhodochrosite (13 gp). White pearl (150 gp). Malachite (13 gp). Chrysoprase (30 gp). Onyx (30 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Brown-green garnet (150 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zogdûsh Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His red hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Zogdûsh lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Zogdûsh and his spouse have recently divorced.

Motivation: He has a crush on the local Blacksmith.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Family. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Zogdûsh Chatham, Male Half-Orc Expert 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)10 (+0) 9 (-1)7 (-2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Red spinel (130 gp).


Social Check DCs


Krimp Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing colorful clothing, dressed as a Detective. His whole body is exceptionally muscular. His hair is red, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Krimp began to lead the lost caravan. He then took over the family business and is one of the better Detective for hire.

Motivation: Revenge.

Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Religious, Enemies. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Krimp Enfield, Male Half-Orc Expert 5
Medium (6'5") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Rurik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His white hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 4 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Immigrant. Occupation: Banker

Voice: French accent

Attributes [hide]

Rurik Brazzik, Male Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 310 gp.


Social Check DCs

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