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Advanced [show]


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His gray fur is long and unkept. His yellow eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Two Llamas grew up listening to his father's many stories. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break

Ideals: Opinionated, Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Rogue 5
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Varis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Varis was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Varis Arnuanna, Male Half-Elf Sorcerer 10
Medium (5'8") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +6, History +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 1800 gp.


Social Check DCs


Randal Hadlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Sellsword uniform. With a patchy blonde beard and wild blonde hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a apothecary again

Flaws: Fearful. Bonds: Job, Attractive, Guardian, Mentor. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Randal Hadlee, Male Human Fighter 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Fulbar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large brown jacket. He wears his silver hair up in a very large beehive style do. His eyes are blue.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. In his 16th year, his parents were killed by a goblins raid, leaving Fulbar alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Military, Enemies. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Fulbar High-hill, Male Halfling Druid 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Hematite (4 gp). Jasper (80 gp). Moonstone (80 gp). Alexandrite (300 gp).


Social Check DCs

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