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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Shepherd. He wears a colorful flower in his white hair. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Shepherd business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Athletic, Passionate, Impeccable. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Travok Bigtoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He wears a deerstalker hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: When he was but 3 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Attractive. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Miles Barclay, Male Human Rogue 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Kody Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: He got into the Bather business at a young age. His childhood dream was to be a Miller, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Kody Woods, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Kellen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is matted, messy, and big. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gifted from a young age, Kellen studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Kellen Lingenhall, Male Gnome Expert 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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