Golm Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. His white hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Golm grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Golm was left his mother's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 87 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Auran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +5
Possessions: 7000 gp. Aquamarine (700 gp). Eye agate (13 gp). Citrine (30 gp). Iolite (30 gp). Moss agate (13 gp). Bloodstone (30 gp). Eye agate (13 gp).
Beiro Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Beiro was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Justice, Joker. Bonds: Poor, In love, Adventurer. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Ekemon Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a pastel tunic with green highlights, and long black pants that bunch up around his shoes. He carries with him a set of longswords on his belt, each one with a jet on the hilt. His hair is purple and very short. His fierce gold eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he seems to be bored by most things
Ideals: Fighting, Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Khrosh Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by chocolates. His golden hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 500 sp.
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