Pijjirik Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. He wears his green crest up. His gold eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Artistic, Gifted. Bonds: Adventurer, Immigrant, In love. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 12000 sp.
River On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes. He is physically well-built. He wears a top hat to hide his balding. His blue eyes are passionate and lively.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. In his 10th year, his parents were killed by a gnolls raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Jeweler like his mother before him.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Enemies, Rich, Job, Family. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
Cask Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He has styled his red fur well, parting it to the right. His thin eyebrows rest above his beady copper eyes.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 78 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2200 gp. Black pearl (400 gp). Violet garnet (400 gp). Citrine (30 gp). Sard (30 gp). Peridot (30 gp). Violet garnet (400 gp).
Pandjed Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red crest is matted, messy, and big. This gold eyed southerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. Pandjed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Nature, Criminal record. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1500 gp. Hematite (16 gp). Alexandrite (400 gp). 1 Minor magic item.
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