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NPC Generator

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Advanced [show]


Habor Murder, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is white and very short. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Depressed, Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Habor Murder, Male Tiefling Rogue 16
Medium (5'9") Tiefling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 100 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 16 (+3)18 (+4) 12 (+1)19 (+4)
Skills Animal Handling +6, Investigation +9
Senses Passive Perception 11
Languages Common, Terran, Gnome, Halfling, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5

Possessions: 600 pp. Rhodochrosite (15 gp). Carnelian (30 gp). Azurite (15 gp). Banded agate (15 gp). Silver pearl (160 gp). Deep green spinel (160 gp). Rose (30 gp). Moss agate (15 gp). Deep blue spinel (700 gp). Jasper (30 gp). Azurite (15 gp). Jasper (30 gp).


Social Check DCs


Melech Music, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Melech was born with his father's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and marry his brother to traveling adventurers

Flaws: PTSD. Bonds: Attractive, Criminal record, Has a crush, Family. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Melech Music, Male Tiefling Wizard 5
Medium (5'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 11 (+0)17 (+3)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: Just what you see.


Social Check DCs


Bilbron Reese, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Bilbron Reese, Male Gnome Monk 8
Small (3'7") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Malachite (10 gp). Citrine (60 gp). Azurite (10 gp). Hematite (10 gp). Carnelian (60 gp). Smoky quartz (60 gp).


Social Check DCs


Felgrat Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown painted combat armor at almost all times. His blonde hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Felgrat is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Slave. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Felgrat Clifford, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Citrine (30 gp). Hematite (14 gp). Fire opal (800 gp). Blue quartz (14 gp).


Social Check DCs

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