Crampernap Welber, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Miller. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is knotted and matted. This hazel eyed westerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Insane. Bonds: Job, Adventurer, Family. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Mamnen Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Junk Dealer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Poor, Religious. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 900 gp. Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears pastel cloth garments or leather armor. He has no fur. His eyes are likewise amber.
Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with music.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 900 gp. Chalcedony (50 gp).
Qemuel Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His chestnut hair is long and unkept. This red eyed westerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Adventurer. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
