Borun TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a green and grey handkerchief worn on his left side. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.
History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He is greedy; and to get a good night's sleep
Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Nature, Job, Rich. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1900 sp.
Anselm Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he very much looks the part of a Priest. He has styled his chestnut hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: Anselm was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He became a Priest soon after.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Joker. Bonds: Job, Has a crush, Adventurer, Attractive. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
Fonkin Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Blacksmith. His head has been shaved. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.
History: Fonkin lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Family, Slave. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 104 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. A roughly beaten golden orb (160 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item.
Clerebold Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He wears his golden hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted, Artistic. Flaws: Addict, Depressed. Bonds: Criminal record. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 20000 sp.
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