Kiirith Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a rapier. His copper crest is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 4 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Armorer.
Motivation: Retire the richest man in the south; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Entrepeneur. Bonds: Job, Rich, Immigrant, Religious. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Zedaar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, blue cloak. His blue crest is matted, messy, and big. His gold eyes lackadaisically let the world flow into them.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in a small desert village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to be a apothecary again
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, In love. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 84 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Infernal
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
Possessions: Silver comb with moonstones (700 gp). Cloth of gold vestments (120 gp). A silver and pearl hairclip (10 gp). Silver comb with moonstones (700 gp). Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled gold crown (8000 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears professional attire. He has wavy red fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and he has a crush on the local mayor
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Berrian Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a slight overbite and is overall scrawny. His feathered hat is riddled with cuts and holes. He has hazel eyes and a white hat with a red feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: He was born in the east. Berrian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 68 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 21 (+5) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
Possessions: 2000 gp. Malachite (13 gp).
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