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NPC Generator

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Advanced [show]


Ahrim Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His hair, while still mostly red, has prominent grey streaks. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Unemployed, Ahrim learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Justice. Bonds: Job, Immigrant, Rich, Debt. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Ahrim Random, Male Tiefling Warrior 1
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)19 (+4) 9 (-1)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 9
Languages Common, Orc, Elven, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp.


Social Check DCs


Patrin Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His scarlet crest is long and unkept. His eyes are a pleasant red.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. Through the years after Patrin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Patrin's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Insane, Fearful, Antagonistic. Bonds: Rich, Mentor. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Patrin Jerynomonis, Male Dragonborn Sorcerer 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair and beard is wavy and long. His eyes are likewise violet.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies, Family. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Gerard Emsworth, Male Human Adept 9
Medium (5'1") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills Deception +2, History +6
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1700 gp. Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (90 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His brown fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Cynical, Insane. Bonds: Poor, Family. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Five Of Stars, Male Tabaxi Rogue 5
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. Brown-green garnet (40 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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