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NPC Generator

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Advanced [show]


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man is dressed in an above average manner. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Gifted. Bonds: Attractive, Mentor, Slave. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Oskar Bloodkith, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 290 gp. Red-brown spinel (150 gp). Malachite (12 gp). Coral (150 gp). 1 Small steel mirror.


Social Check DCs


Elegant Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple brown robe with grey stripes complete with hood. His whole body is exceptionally muscular. His fur is short and red. He has gleaming, smiling hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Elegant would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: To end his boredom.

Flaws: Mundane, Ugly. Bonds: Immigrant, Military, Enemies. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Elegant Of Winter, Male Tabaxi Adept 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, pastel cloak. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Melech Decorum, Male Tiefling Monk 15
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +6, History +8
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Enialis Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His hair is golden and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Enialis Kemmerer, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Fiery yellow corundum (1100 gp). Onyx (20 gp).


Social Check DCs

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