Ar-Pratu Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a grey and green robe with the hood down. His head has been shaved. His green eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Beggar, who enjoyed hunting, Ar-Pratu was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Nature, Adventurer. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 260 gp.
Orsik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, blue shirt, and grey tie. He has a moderate pudge and is not very fit. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are violet.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his youth he was a Merchant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Days after completing his studies, news broke out that his hometown was attacked by goblins. Orsik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Fighting. Flaws: PTSD. Bonds: Enemies, Religious, Has a crush. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Iados Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His purple hair is still thick. His fierce gold eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Iados lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Family, Immigrant. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 70000 cp.
Jabbie Beren, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, black shirt, and grey tie. His auburn hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He has worked as a Seamstress like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted, Professionalism, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
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