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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Washington, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. He has a long blonde beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Washington, Male Human Monk 2
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 18 (+4)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1400 sp. 1 Antitoxin.


Social Check DCs


Morkral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Engraver. He wears a wide-brimmed hat to hide his balding. His eyes are green and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Religious, Adventurer. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Morkral Loderr, Male Dwarf Barbarian 7
Medium (4'2") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Giant, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 900 gp. Blue star sapphire (500 gp). Smoky quartz (40 gp). Rhodochrosite (14 gp). Red spinel (90 gp). 1 Minor magic item.


Social Check DCs


Norman Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Iranapha, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. His black hair is singed and shortened. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the north to a Sage, Cressel learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Sage like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Family, Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Cressel Fortune, Male Tiefling Aristocrat 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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