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NPC Generator

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Advanced [show]


Arannis Othronus, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mason father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Persistence, Logical. Flaws: Hedonist, Disease, Mundane. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Arannis Othronus, Male Elf Adept 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Abad Principle, Male Tiefling [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears professional attire. He keeps his long black hair kept up in a rat tail. His eyes are a pleasant red.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Abad grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Abad Principle, Male Tiefling Aristocrat 3
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arumawann Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His brown hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Fighting, Impeccable, Optimist. Flaws: Ugly, Insane. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Arumawann Daergel, Male Gnome Warrior 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. Carnelian (70 gp). Aquamarine (1100 gp).


Social Check DCs


Lone Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His beige fur is greasy and uncared for. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Justice, Gifted, Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Lone Of World, Male Tabaxi Expert 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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