Habor Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to cover his moderate length blue hair. This white eyed northerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He comes from a rich northern family. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Flaws: Lazy, Insomniac. Bonds: Rich, Job, Slave, Enemies. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Emerald Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and carries scythes. He wears a colorful flower in his gray fur. He has several tiny sapphire earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Rich, Military. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 6000 sp. White opal (1400 gp). Black pearl (300 gp). Blue quartz (13 gp). Alexandrite (300 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a tan cloak and cross-gartered brown stockings. He has a hunchback. His white hair is knotted and matted. His fierce violet eyes like to dwell on things.
Personality: Bundrigo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Boddynock Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He wears his hair in dreadlocks. His ears are large.
Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Boddynock was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. After a long history of fighting, Boddynock and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 60 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.
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