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NPC Generator

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Advanced [show]


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting brown shirt and pants. He is an epitome of beauty. He keeps his auburn hair in a flapper bob. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Uraim Rubyeye, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp.


Social Check DCs


Arnold Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered white stockings. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Arnold Roscoe, Male Human Adept 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp. Zircon (50 gp).


Social Check DCs


Merihim Weary, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He sports black clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His white eyes peer out from beneath his wide-brimmed black hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Merihim was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Fighting. Bonds: Immigrant, In love, Attractive, Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Merihim Weary, Male Tiefling Sorcerer 9
Medium (6'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Arcana +4, Insight +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His orange fur is kept up in a ponytail inside a small hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trail was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He struck the Junk Dealer job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a crown-heir again

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Trail In the Wind, Male Tabaxi Cleric 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 9 (-1)18 (+4)
Skills Perception +2, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp. Peridot (60 gp). Black opal (400 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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