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NPC Generator

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Advanced [show]


Norman Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has moderate length chestnut hair. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Norman Tewksbury, Male Human Monk 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theriatis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries bastard swords. He keeps his golden hair in a flapper bob. His eyes are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Joker. Bonds: Poor. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Theriatis Berevan, Male Elf Commoner 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 320 gp.


Social Check DCs


Modean Grief, Male Tiefling [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His brown hair is still thick. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Modean took refuge in the old dungeon and found the beat up sickle and armor he uses now. He's since become an addict/alcoholic.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Modean Grief, Male Tiefling Barbarian 1
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. A delicate silver chain set with a tourmaline (90 gp). 1 Silk rope.


Social Check DCs


Oskar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wishes to resurrect an old love

Flaws: Selfish. Bonds: Attractive, Nature, In love. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Oskar Fallack, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 180 gp.


Social Check DCs

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