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NPC Generator

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Advanced [show]


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with deerstalker hat. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Gimble grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he wants to meet his childhood hero

Bonds: Enemies, Criminal record, Adventurer, Job. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Gimble Horcusporcus, Male Gnome Barbarian 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. Blue quartz (11 gp). Rock crystal (40 gp). Chrysoprase (40 gp).


Social Check DCs


Zûmug Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Zûmug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against goblins; and he has passion for adventuring and risk

Flaws: Shy, Racist. Bonds: Religious, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Zûmug Hastings, Male Half-Orc Commoner 4
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)7 (-2) 16 (+3)8 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Reirak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright grey suits and hats. His white hair is drawn into a tight pony tail with a rose scrunchie. He has violet eyes.

Personality: Reirak is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Fortune-teller, Reirak learned a great deal about his father's area of expertise. After coming to the age of reason, Reirak took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Job, Adventurer. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Reirak Loderr, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adam Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean green cloak covering his clean studded leather. His head has been shaved. He has several tiny ruby earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Adam Woods, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Citrine (70 gp). Chrysoberyl (70 gp). Emerald (1600 gp). Onyx (70 gp).


Social Check DCs

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