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NPC Generator

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Advanced [show]


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His tied-back hair is red. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Flaws: Shy. Bonds: Immigrant, Attractive, Slave, Poor. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Hugh Windsor, Male Human Druid 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Vanuath Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his spear always slung over his shoulder. He is physically well-built. His blonde hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Vanuath was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Bonds: Adventurer, Immigrant, Military, Job. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Vanuath Ostoroth, Male Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Blue quartz (4 gp).


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a fine chain shirt which he covers with brown colored cloaks and clothing, marred by beers. He has styled his silver hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Thomas Brandon, Male Human Rogue 10
Medium (5'6") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 18 (+4)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: Banded agate (14 gp). Tiger eye turquoise (14 gp). Red spinel (110 gp).


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple white robe with black stripes complete with hood. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To be a Sailor again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Bonds: Job, Adventurer, Immigrant, Poor, Debt. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Oren Fastfoot, Male Halfling Warrior 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. White opal (1000 gp). Golden pearl (60 gp). Golden yellow topaz (400 gp). Blue quartz (15 gp).


Social Check DCs

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