Adam Eastoft, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear grey tank tops with tan pants. His silver hair is heavily combed to the left. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Simon Fidget, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1100 gp.
Erdan Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: Erdan is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west, but his parents moved at a very young age to the east. Erdan was born on a far western mountains where he grew up under the tutelage of his father, an expert Gardener. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Shy. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1000 sp.
Joser Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He has achieved small success as a Sailor.
Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break
Ideals: Justice. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
