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NPC Generator

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Advanced [show]


Faran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a blue vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut short with large spiked bangs in the front. This brown eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Faran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Faran Wildheart, Male Halfling Cleric 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp. Red-brown spinel (160 gp).


Social Check DCs


Alexandre Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His black hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Martell, Male Half-Elf Adept 4
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Citrine (50 gp). Deep blue spinel (500 gp). Rich purple corundum (400 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Bathin Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Immigrant, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Bathin Comedy, Male Tiefling Expert 2
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp. Chrysoprase (60 gp).


Social Check DCs


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His yellow fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Slave. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Sun Of Passion, Male Tabaxi Warrior 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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