Hupe Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn and curly. He has a dull look in his brown eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Mason like his mother before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Hedonist. Bonds: Immigrant, Rich, Job. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 600 sp. 1 Masterwork studded leather.
Ombul Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is an epitome of beauty. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Courier profession.
History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 112 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Jasper (40 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Chrysoprase (40 gp). Star rose quartz (40 gp). 1 Medium magic item.
Habor Open, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a black suit. He has silver hair. His black eyes peer out from beneath his deerstalker black hat.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Habor took refuge in the large cave and found the beat up rapier and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers
Flaws: Racist. Bonds: Family, Mentor, Nature, Adventurer. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 300 gp.
Mindartis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His brown eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Stableman, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 10000 cp. Eye agate (13 gp). Iolite (20 gp).
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