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Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Shepherd business at a young age. After coming to the age of reason, Nuraval took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Cleric 11
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 80 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 400 gp. Solid gold idol (800 gp). Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (30 gp).


Social Check DCs


Trynnicus Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His blue crest is lengthy and is close to two feet long. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Sculptor, his mother struggled to pay the bills. Through the years after Trynnicus was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trynnicus's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Poor. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Trynnicus Vangdondalor, Male Dragonborn Expert 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1700 sp.


Social Check DCs


Pûg Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a shield. His black hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to reunite with his old friends

Flaws: Depressed. Bonds: Attractive, Adventurer, Poor, Enemies. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Pûg Acton, Male Half-Orc Rogue 3
Medium (5'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Conrad Alby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Merchant in town.

History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Job, Religious, Has a crush. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Conrad Alby, Male Human Druid 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 18 (+4)14 (+2)
Skills History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 pp. Jasper (70 gp).


Social Check DCs

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