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NPC Generator

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Advanced [show]


Naal Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red armored body suit, with a simple brown line shooting up and back down. He wears a broad hat to cover his moderate length chestnut hair. This gray eyed westerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and money/treasure

Flaws: Ugly, Shy, Selfish, Disease. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Naal Mellegaard, Male Half-Elf Aristocrat 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His orange fur is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Plume, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Intimidation +8, Medicine +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and white handkerchief worn on his right side. His head has been shaved. His eyes are likewise amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with painting.

History: Sold as a small child to a wizard, Vonbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has never given up on his painting dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Emotional, Racist. Bonds: Mentor, Rich. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vonbin Aranore, Male Dwarf Druid 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 21 (+5)15 (+2) 15 (+2)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1400 gp. Golden yellow topaz (1400 gp). Lapis lazuli (8 gp). Moss agate (8 gp). Rich purple corundum (1600 gp). Violet garnet (1400 gp).


Social Check DCs


Erias Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Barkeep. A true patriot, Erias would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He struck the Barkeep job and began his own company from there.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Insane, Disease, Insomniac. Bonds: Job, Military. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Erias Daerdahk, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)16 (+3) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp. 3 Antitoxin.


Social Check DCs

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