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NPC Generator

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Advanced [show]


Damien Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple green line shooting up and back down. He has dyed his greying white hair a little too much giving a sharp white color. His thin eyebrows rest above his beady green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Adventurer, Has a crush, Military. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Damien Goodbarrel, Male Halfling Fighter 8
Small (3'1") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 28 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Banded agate (8 gp). Tiger eye turquoise (8 gp). Obsidian (8 gp). Amber (40 gp). Moss agate (8 gp). Aquamarine (400 gp).


Social Check DCs


Odorr Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a black armored body suit, with a simple grey line shooting up and back down. He has a hunchback. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Disease, Fearful. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Odorr Springfield, Male Half-Orc Paladin 1
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 18 (+4)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 sp.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely blue suit with tan socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Ozyman studied abroad. A gifted student he started as a Beggar, but he got bored and became a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Job, Family. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Ozyman Fastfoot, Male Halfling Monk 13
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 15
Hit Points 105 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Investigation +3, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Sun In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a tan coat over a black low-cut shirt, and a top hat upon his head, he is not a threatening figure. His orange fur is drawn into a tight pony tail with a clover scrunchie. He has copper eyes and a tan hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sun was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has achieved small success as a Merchant.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Merchant

Voice: American accent

Attributes [hide]

Sun In the Morning, Male Tabaxi Bard 4
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 15000 cp. Jade (120 gp). Brown-green garnet (120 gp). 3 Smokesticks. 5 Acid flasks. 3 Smokesticks. 3 Smokesticks.


Social Check DCs

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