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NPC Generator

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Advanced [show]


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He keeps his chestnut hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.

History: Cockaby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Cockaby Folkor, Male Gnome Rogue 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 64 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills History +6, Insight +8
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 500 pp. Jade (110 gp). Lapis lazuli (10 gp). Blue star sapphire (600 gp). Amethyst (110 gp). Bloodstone (80 gp). Fiery yellow corundum (600 gp). Obsidian (10 gp). Carnelian (80 gp). Black star sapphire (600 gp). 1 Medium magic item.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered pastel stockings. He sports a flattop hair cut. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting, Athletic. Flaws: Ugly, Mundane. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Davenport, Male Human Aristocrat 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rael Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Mayor profession.

History: He was born in the south. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Brewer job and began his own company from there.

Motivation: To be a Mayor again; and wants to open a new tavern

Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Rael Erenaeth, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Obsidian (8 gp).


Social Check DCs


Thamuz Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green small hat and green clothes. He keeps his dark red hair in a pixie cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Thamuz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamuz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Enemies, Criminal record. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Thamuz Amuse, Male Tiefling Fighter 5
Medium (5'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Jade (160 gp). Azurite (13 gp). Banded agate (13 gp).


Social Check DCs

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