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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His silver hair is lengthy. His green eyes peer out from beneath his deerstalker black hat.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Everard hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and someone believes him a fraud

Ideals: Logical. Bonds: Attractive, Guardian, Enemies, Criminal record. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Everard Beckwith, Male Human Barbarian 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Randal Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Randal was born with his father's beautiful face. He was an apprentice working in his father's forge. He became a Beggar soon after.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Attractive, Job. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Randal Plemens, Male Half-Elf Monk 10
Medium (5'6") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 18 (+4)14 (+2)
Skills Athletics +4, Investigation +6
Senses Passive Perception 14
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1100 gp. Amber (50 gp).


Social Check DCs


Gerbo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: Gifted from a young age, Gerbo studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying sister.

Motivation: He feels threatened by others.

Ideals: Philantrophist, Fighting, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Gerbo Garrick, Male Gnome Paladin 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 9 (-1)11 (+0)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Shane Barton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by beers. He has wavy brown hair. He has brown eyes and a red hat with a brown feather.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Junk Dealer profession.

History: Shane was raised in a hard working conservative environment. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Ugly, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Shane Barton, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 11 (+0)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs

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